Is Battlestar Galactica Online (bgo) Down?

Is Battlestar Galactica Online (bgo) not working for everyone right now? Get current Battlestar Galactica Online (bgo) outages, status, timeouts and issue reports today.

  
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Battlestar Galactica Online was a browser-based massively multiplayer online game loosely based on the 2004 television series Battlestar Galactica
https://en.bsgo.com/

0 recorded outage reports in the displayed 24-hour window.

How we track outages · Text version


· My watchlist

Two recent website checks failed. App and API availability may differ.

Estimated down reports for Battlestar Galactica Online — last 24 hours

Not enough Google Trends data is available for this service yet.

No user-submitted outage reports in the last 24 hours.

Battlestar Galactica Online website uptime and response time

Connection failed Last checked 2026-10-19 04:10:27 UTC.

Checked address: https://en.bsgo.com/

DNS lookup: unknown ms · TCP connection: unknown ms · TLS handshake: unknown ms. Diagnostic: EPROTO.

0%
Successful website checks (24h)
0 successful / 4 measurable checks

Unknown
Median response time

Unknown
95th percentile response time

4 failed checks; 0 restricted checks. Restricted checks are excluded from the success rate. Gaps are unknown. Response time measures receipt of HTTP headers, not full page load. Checks run from one US monitoring server and do not verify sign-in, API, or app features. These sampled results are separate from down reports and Google activity.

Evidence behind the status

Repeated website check failures. Two recent website checks failed. App and API availability may differ.

  • Official provider feed: not available for this service.
  • Direct website measurements: 4 checks in the last 24 hours.
  • Google Trends estimate: 0 samples; last checked Unknown.
  • Autocomplete: 0 recent query observations. Suggestions are not individual down reports.

Sources measure different things. A reachable homepage can coexist with login or API failures. Missing evidence stays unknown.

Official component status

No mapped official components are available for this product. Parent-company status is not substituted for product status.

Official incident timeline

No product-matched incidents are available in the collected provider history. This does not prove that no incident occurred.

Recovery tracker

No recent recovery can be established from available evidence.

0 consecutive successful checks within the last 30 minutes. These checks measure the public website; they cannot establish recovery of every feature.

Slowdown detection

More successful checks are needed to establish a response-time baseline.

Recent median: unknown · Earlier median: unknown. Flags require at least 3 recent and 5 earlier checks, more than twice the baseline, and at least 500 ms extra latency. Slowness alone does not identify server load as the cause.

Emerging down-report signals

No recent problem-related autocomplete suggestions have been collected for this service.

US English Google autocomplete suggestions help discover problem patterns. They can persist after an incident and do not measure report counts or prove an outage. New phrases require corroboration before accelerating Trends collection.

Is it down in your region?

Run one public website check from a community probe. Results describe that probe, not every user in a country.

Powered by Globalping. Results are reused for 15 minutes. Shared free allowance: up to 60 tests per hour. A successful website check does not verify authenticated app or API functions.

Infrastructure incident context

Check whether broader platform incidents coincide with the problem you are seeing. These providers are context, not verified dependencies of Battlestar Galactica Online.

GitHub official status · 2026-10-19 04:09:14 UTC

No active incidents in this collected feed.


More about Battlestar Galactica Online service

Battlestar Galactica Online was a browser-based massively multiplayer online game loosely based on the 2004 television series Battlestar Galactica. Released in open beta on February 8, 2011, it was developed by Bigpoint Games and Artplant using the Unity game engine for the game client in the browser. The game server was written in Erlang. In less than three months of release, the game surpassed two million registered users. Bigpoint announced in early January 2019 that the game servers would be closed at the end of the month, and the game permanently shut down in the early morning hours of February 1, 2019.

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